Skip to content

πŸ’° F2P Master Resource Guide 2026 β€” Maximize Every Gem, Speedup & Shard ​

The definitive free-to-play resource playbook. Every gem, speedup, and shard matters β€” here is how to spend them, when to save them, and how to avoid the traps that stall 90% of F2P accounts.


Table of Contents ​

  1. Daily Gem Income Sources & Priority Spending
  2. Speedup Optimization: When to Use, When to Save
  3. Hero Shard Farming Routes
  4. Event Cycle Optimization: Push or Skip
  5. F2P Hero Priority Across Generations (Gen 1–9)
  6. Resource Building Upgrade Priority
  7. Common F2P Mistakes & Traps
  8. Monthly Resource Planning Calendar
  9. July 2026 Update β€” What Changed (v1.32.21)

Daily Gem Income Sources & Priority Spending ​

F2P Monthly Gem Income Breakdown ​

SourceGems/MonthFrequencyReliability
Daily Missions (6/6)~3,000Dailyβœ… Guaranteed
Alliance Gifts (active alliance)~2,000Dailyβœ… Guaranteed
Arena β€” Daily Reward~900Dailyβœ… Based on rank
Arena β€” Seasonal Reward~1,200Biweeklyβœ… Based on rank
Arms Race β€” Daily Chests~1,200Daily (Mon–Fri)βœ… Guaranteed
Alliance Duel β€” Weekly Chests~800Weekly⚠️ Alliance dependent
Bear Hunt β€” Damage Milestones~6002–3Γ—/week⚠️ Alliance dependent
Intel Missions~400Dailyβœ… Guaranteed
Server Maintenance Compensation~1,0001–2Γ—/month⚠️ Update schedule
Events β€” Seasonal / Special~3,000–6,000Monthly⚠️ Varies by event
Event Shop β€” Redemption~2,000Monthly⚠️ Participation required
Recurring Monthly Total~16,000–19,000β€”β€”

Additional one-time sources: Achievements (~30,000 total), Story progress (~5,000), HQ milestone rewards (~10,000 by HQ 30).

Gem Spending Priority Order ​

πŸ”₯ Non-Negotiable Rule
This order is not a suggestion. It is math. Deviating from this sequence means you are trading permanent power for temporary convenience. Every gem wasted on a speedup or resource pack is 2–3 days of F2P progress flushed away.
PrioritySpending TargetGems RequiredROI Justification
πŸ₯‡ 1VIP 6 (Second Builder Queue)~15,000Doubles your construction speed forever. No other gem spend comes close to this ROI. Rush it immediately.
πŸ₯ˆ 2Lucky Wheel β€” 120 Spins~160,000 (per hero)Primary source of 4-star mythic heroes for F2P. Each full rotation gives you a hero at 4β˜…+ with widgets.
πŸ₯‰ 3Arena Extra Attempts50/attempt (max 5/day)250 gems/day for 5 extra attempts = more arena coins = more general mythic shards. Do this daily once VIP 6 is secured.
4VIP 7 (Extra March Queue)~25,000More gathering efficiency. Nice but secondary to Lucky Wheel.
5Event Stamina RefillsVariesOnly during high-value events (SvS prep, seasonal). Never refill stamina on off-days.
6VIP 8+40,000+Diminishing returns. Only after your Lucky Wheel hero is maxed.

The Lucky Wheel Math ​

Full rotation (120 spins): ~160,000 gems
β†’ 1 mythic hero at 4β˜… minimum
β†’ Widgets for exclusive weapon
β†’ Side rewards: speedups, resources, shards

F2P monthly gem income: ~17,000
β†’ 1 full Lucky Wheel rotation every 9–10 months (pure F2P)
β†’ With monthly gem pack ($5): ~32,000/month β†’ 1 rotation every 5 months
⚠️ The Lucky Wheel Trap
Only spin the Lucky Wheel when you can commit to a full 120-spin rotation. Partial spinning wastes the pity mechanic and leaves you with a half-built hero who will be obsolete before you finish them. Save until you have enough. Never impulse-spin.

Daily Gem Spending Cap for F2P ​

Daily ActivityMax Gem SpendNotes
Arena extra attempts (5)250Worth it β€” converts to general shards
Intel refresh (5)250Worth it during shard events
Stamina refill (2)100Only during events
VIP points purchase0Buy VIP points only in bulk, never daily
Speedup purchase0Never. Ever.
Resource purchase0Never. Ever.

Maximum recommended daily gem spend: 250 (Arena) + situational stamina/intel.


Speedup Optimization: When to Use, When to Save ​

Monthly Speedup Income (F2P) ​

SourceEquivalent Hours/MonthType
Daily Missions~15hUniversal
Alliance Gifts~20hMixed
Arms Race (5 days/week)~10hType-specific
Alliance Duel (weekly)~10hMixed
VIP Daily Chest~5hUniversal
Intel Missions~4hUniversal
Event Rewards~15hMixed
Total~79hβ€”

The Golden Rule of Speedups ​

🎯 The Speedup Rule
Never use a speedup on the day you receive it. Every speedup hour has 2Γ— value when used during its matching Arms Race day. Using speedups outside their event window is the single most common resource leak among F2P players.

Arms Race Speedup Calendar ​

DayArms Race ThemeSpeedup Type to UseWhat to Do
MondayHero DevelopmentNO speedups neededSave shards, gear mats, skill books for today
TuesdayTroop TrainingTraining SpeedupsTrain troops. Use training speedups.
WednesdayResearchResearch SpeedupsStart/complete research. Use research speedups.
ThursdayHero Gear / PetsNO speedups neededUpgrade gear, refine charms, level pets
FridayBuildingConstruction SpeedupsStart/complete buildings. Use construction speedups.
SaturdayAlliance Duel PrepUniversal SpeedupsPush whatever category your alliance needs
SundayAlliance Duel (War Day)Healing SpeedupsHeal troops between attacks

When to Use Speedups β€” Decision Matrix ​

SituationUse Speedups?Why
Matching Arms Race dayβœ… YESDouble points β€” convert to event rewards
Alliance Duel push for Top 3βœ… YESAlliance ranking rewards outweigh the cost
Finishing HQ upgrade before sleepingβœ… YESNever let builders idle overnight
SvS prep week β€” pushing scoreβœ… YESServer-wide rewards justify the spend
Random impatience / boredom❌ NOThis is how F2P accounts stall permanently
Day with no active event❌ NOZero event credit for the same speedup cost
Finishing a building with <1h remaining❌ NOLet the timer run out β€” 1h of speedup saved = 1h for Arms Race

Speedup Hoarding Targets ​

MilestoneTarget Speedup ReserveWhy
Early game (HQ 1–20)50hEnough for Alliance Duel pushes
Mid game (HQ 21–26)100hHQ upgrades start taking 3–7 days
Late game (HQ 27–30)200h+Single HQ upgrade can take 10+ days
SvS Prep Week300h+Push for top server ranking

Hero Shard Farming Routes ​

All Shard Sources β€” Monthly F2P Yield ​

SourceMythic Shards/MonthGeneral or SpecificEffort
Arena Shop (daily coins)~30General MythicMedium
Alliance Shop (alliance coins)~15General MythicLow
Intel Missions (random drops)~10–20MixedLow
VIP Daily Chest~5–15Based on VIP levelNone
Bear Hunt β€” Damage Ranking~5–10Event-specificMedium
Arms Race β€” Ranking Rewards~5–10MixedMedium
Alliance Duel β€” Weekly~5–10MixedMedium
Events β€” Seasonal / Special~20–40MixedHigh
Hall of Heroes~10–20Event-specificHigh (save 4–6 weeks)
Lucky Wheel (when spinning)100+Specific Wheel heroRequires 160K gems
Monthly Total (no Wheel)~100–170β€”β€”

The Cardinal Shard Rule ​

⚠️ The Most Important Shard Rule in the Game
General Mythic Shards are the most precious currency for F2P. Never spend them on Lucky Wheel heroes. Lucky Wheel heroes are obtained with gems. General Mythic Shards are reserved exclusively for heroes you cannot acquire any other way β€” premium exclusives, Hall of Heroes heroes, and generation-defining carries.

General Mythic Shard Priority β€” F2P Edition ​

PriorityHeroWhyShards Needed (to 4β˜…)
πŸ₯‡ 1Current-gen Lucky Wheel heroUse gems, not shards0 (use gems)
πŸ₯ˆ 2Hall of Heroes exclusiveNo gem alternative~600
πŸ₯‰ 3Premium carry (Jeronimo-tier)Permanent account-wide buffs~600
4Current-gen Arena heroSlow farm via Arena shop~400
5Previous-gen carry (if close to max)Finish what you startedDepends

Hall of Heroes Strategy ​

Hall of Heroes cycle: ~4–6 weeks per event
Shards to max a HoH hero at 4β˜…: ~600
F2P shard income between HoH events: ~100–170

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚  SAVE General Mythic Shards for 2–3 HoH cycles     β”‚
β”‚  β†’ Open 600 shards on ONE HoH hero                 β”‚
β”‚  β†’ 4β˜… immediately β†’ usable in all content          β”‚
β”‚  β†’ Skip the next 2–3 HoH events to rebuild stock   β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

Arena Shop Daily Strategy ​

PurchasePriorityFrequencyNotes
General Mythic ShardsπŸ₯‡Every refreshBuy out every time β€” no exceptions
Hero-specific shards (target hero)πŸ₯ˆWhen neededOnly if it is your current carry
Arena TicketsπŸ₯‰End of season pushOnly for rank sniping last 2 days
Speedups❌NeverTerrible coin-to-value ratio
Resources❌NeverAlliance gifts give more for free

Event Cycle Optimization: Push or Skip ​

Event Priority Tier List (F2P) ​

S-Tier β€” Always Push

  • Lucky Wheel (when you have 160K gems saved)
  • Hall of Heroes (when you have 600 shards saved)
  • SvS Prep Week (server-wide rewards)
  • Arms Race (daily, free rewards)
  • Bear Hunt (alliance event, damage milestones)

A-Tier β€” Push When Prepared

  • Alliance Duel (weekly β€” push if top 3 is reachable)
  • King of Icefield (seasonal β€” save speedups for this)
  • Seasonal Events (Christmas, Anniversary, etc.)
  • Arena Season (push last 2 days for rank sniping)

B-Tier β€” Minimum Participation

  • Crazy Joe (defend; rewards are alliance-wide)
  • Sunfire Castle (show up; zero cost to participate)
  • Exploration events (minimal effort for free rewards)
  • Mini-games / Side events (do the free tier only)

C-Tier β€” Skip Entirely (F2P)

  • Heroic Sprint / Hero Release events (whale territory)
  • Leaderboard events without milestone rewards
  • Cosmetic-only events (zero power gain)
  • Any event requiring gem spending to compete

Weekly Event Rhythm ​

DayEventF2P ActionGem Spend
MondayArms Race (Hero Dev)Use saved shards, skill books, gear mats0
TuesdayArms Race (Training)Train troops, use training speedups0
WednesdayArms Race (Research)Start research, use research speedups0
ThursdayArms Race (Gear/Pets)Upgrade gear, refine charms, level pets0
FridayArms Race (Building)Start buildings, use construction speedups0
SaturdayAlliance Duel PrepPush needed category for alliance0–250
SundayAlliance Duel (War)Heal troops, reinforce allies0

Monthly Event Cycle ​

WeekFocus EventF2P Strategy
Week 1Alliance DuelPush for milestone rewards; don't chase rank unless top 3 is realistic
Week 2Bear Hunt Γ—2–3Maximize damage; coordinate with alliance for rally timing
Week 3SvS Prep (if active)Save all speedups starting 2 weeks before SvS
Week 4Hall of Heroes / SeasonalDeploy saved shards if target hero is high-priority

F2P Hero Priority Across Generations (Gen 1–9) ​

Generation Overview β€” F2P Path ​

GenerationKey F2P HeroAcquisition MethodWorth Maxing?Shelf Life
Gen 1MollyStarter, fragments from story⚠️ Only if no better optionObsolete by Gen 3
Gen 2FlintLucky Wheel #1βœ… Yes β€” first real carryRelevant through Gen 4
Gen 3MiaLucky Wheel #2βœ… Yes β€” strong PvE/PvP hybridRelevant through Gen 5
Gen 4AhmoseLucky Wheel #3⚠️ Situational (defensive)Relevant through Gen 6
Gen 5GwenLucky Wheel #4βœ… Yes β€” top-tier marksmanRelevant through Gen 7
Gen 6ReneeLucky Wheel #5βœ… Yes β€” top-tier lancerRelevant through Gen 8
Gen 7NorahLucky Wheel #6βœ… Yes β€” strong infantryRelevant through Gen 9
Gen 8SonyaLucky Wheel #7βœ… Yes β€” marksman carryCurrent
Gen 9ArthurLucky Wheel #8βœ… Yes β€” lancer carryCurrent / Future

F2P Lucky Wheel Decision Matrix ​

🎯 Which Wheel Hero Should You Max?
You cannot max every Lucky Wheel hero as F2P (~9 months to save 160K gems per hero). You must choose. The following matrix helps you decide.
If You Have...Max This Wheel HeroSkip
0 maxed heroesFlint (Gen 2) or current-gen infantryAll others
1 maxed hero (infantry)Mia (Gen 3) or current-gen lancerSide-grades
2 maxed heroesGwen (Gen 5) or current-gen marksmanDefensive heroes
3+ maxed heroesCurrent-gen meta carryOlder gens

General Mythic Shard Priority by Generation ​

HeroTypePriority for ShardsNotes
JeronimoP2W InfantryπŸ₯‡ #1Permanent account-wide buffs. Buy once ($20) then feed shards forever.
Hall of Heroes exclusiveVariesπŸ₯ˆ #2Save 600 shards per target HoH hero.
Current-gen Arena heroVariesπŸ₯‰ #3Slow farm via Arena. Supplement with shards only if close to next star.
Previous-gen carryVaries4Only to finish a hero at 3β˜…β†’4β˜… if already invested.

Heroes You Should Never Invest In (F2P) ​

HeroWhy to Skip
ZinmanConstruction buff sounds good but combat irrelevant. Outscaled fast.
GinaReplaced within 2–3 weeks by any Lucky Wheel hero.
BahitiStarter hero β€” zero late-game relevance.
Any hero not on the Lucky WheelUnless Hall of Heroes exclusive, there is no F2P path to max them.
Defensive-only heroes (Ahmose tier)F2P wins through offense. Defensive heroes waste limited resources.

Resource Building Upgrade Priority ​

Building Priority Tier List ​

S-Tier β€” Max First

  • HQ (Furnace) β€” Unlocks everything. Every HQ level gates new buildings, troops, and heroes. Push HQ as fast as your construction allows.
  • Embassy β€” Alliance help time reduction. More helps = faster everything. Max alongside HQ.
  • Research Center β€” Research is permanent power. Never let the Research Center idle.

A-Tier β€” Max After S-Tier

  • Troop Camps (Γ—3) β€” Higher troop capacity = more troops for PvP, Bear Hunt, and gathering. Upgrade evenly.
  • Hospital β€” More hospital capacity = more troops saved after PvP losses.
  • Command Center β€” Rally capacity for Bear Hunt and alliance events.

B-Tier β€” Upgrade When Required

  • Warehouse β€” Protects resources from plunder. Important at higher HQ levels.
  • Trading Post β€” Resource exchange efficiency. Nice but not urgent.
  • Watchtower β€” Scouting and march info. Upgrade to minimum required level.
  • Workshop β€” Gear crafting. Keep at minimum level for gear upgrades.

C-Tier β€” Minimum Only

  • Resource buildings (Lumber, Coal, Iron, Food) β€” Alliance gifts give 10Γ— more than production. Upgrade only when HQ requires it.
  • Shelter β€” Upgrade only for troop capacity milestones.
  • Barricade β€” Minimal value for F2P. Upgrade last.

HQ Upgrade Priority Roadmap ​

HQ LevelPriority ActionsKey Unlocks
1–15Rush VIP 6. Max Embassy. Keep Research Center running.Alliance, Arena, basic events
16–20Start Lucky Wheel saving. Max troop camps.Bear Hunt, full Arms Race rewards
21–25Push Research Center. Upgrade Hospital.Advanced research tiers
26Furnace L26: +2 Formation Slots (v1.32.21). Priority build.5th and 6th formation slot
27–29Max all troop camps. Prepare for HQ 30 push.T10 troop prerequisites
30Furnace L30: +2 Formation Slots (v1.32.21). Final goal.7th and 8th formation slot. T10 troops.
πŸ”₯ New β€” Formation Slots at Furnace L26 & L30
The July 2026 update (v1.32.21) added two extra formation slots at Furnace Level 26 and two more at Furnace Level 30. This makes Furnace upgrades at levels 26 and 30 the highest priority in the mid-to-late game. Extra formation slots mean more heroes deployed in Exploration and Arena β€” directly translating to more damage, higher Arena rank, and better event rewards.

Common F2P Mistakes & Traps ​

The Avoid-At-All-Costs List ​

#MistakeWhat It Costs YouHow to Avoid
1Spending gems on speedups~2.3 days of F2P progress per 1,000 gemsRemove speedup button from muscle memory. It does not exist.
2Spending gems on resourcesResources are infinite via alliance gifts. Gems are finite.Never open the resource-for-gems shop.
3Partial Lucky Wheel spinsHalf-built hero, wasted pity mechanic, zero returnSave until 160K gems. No exceptions.
4General Shards on Lucky Wheel heroesWastes the only currency for premium-exclusive heroesWrite "GENERAL SHARDS = PREMIUM ONLY" on a sticky note.
5Upgrading resource production buildings10Γ— less efficient than alliance giftsOnly upgrade when HQ level requires it.
6Starting research without a planResearch time is the long-term bottleneckFollow a research priority guide. Never idle the Research Center.
7Not pushing VIP 6 immediatelyEvery day without the second builder = 24h of construction lost permanentlyRush VIP 6 before any other gem spend.
8Upgrading defensive/niche heroesLimited shards spread too thin = no maxed carryFocus 100% of resources on 1 hero at a time.
9Buying "Limited Time" pop-up packsFOMO-driven spending with terrible value24-hour rule: wait a day. If you still want it, buy it.
10Idle buildersBuilders are your most consistent power sourceAlways have both builders working. Queue up the next building before going to sleep.

The Psychology Trap ​

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                                                        β”‚
β”‚   "I'll just spend 500 gems on this speedup..."        β”‚
β”‚                    ↓                                    β”‚
β”‚   "It's only 500. I get 100 from dailies anyway."      β”‚
β”‚                    ↓                                    β”‚
β”‚   "I'll buy the monthly pack to make up for it."       β”‚
β”‚                    ↓                                    β”‚
β”‚   "The monthly pack gives 15K gems so I can spend..."   β”‚
β”‚                    ↓                                    β”‚
β”‚   ⚠️  YOU ARE NOW A SPENDER. THE TRAP HAS CLOSED.      β”‚
β”‚                                                        β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

The game is meticulously designed to convert F2P players into spenders through incremental rationalization. Every "small" gem purchase lowers your resistance to the next one. Recognize the pattern and break it early.

The F2P Mindset Checklist ​

  • [ ] I have never spent gems on speedups
  • [ ] I have never spent gems on resources
  • [ ] I reached VIP 6 before my first Lucky Wheel spin
  • [ ] I have 160K+ gems saved before any Lucky Wheel spin
  • [ ] My General Mythic Shards are reserved for premium-exclusive heroes
  • [ ] My Research Center has never been idle for more than 8 hours
  • [ ] Both builders are working 24/7
  • [ ] I participate in every Arms Race day
  • [ ] I save speedups for matching Arms Race days
  • [ ] I have a 24-hour rule for any purchase consideration

Monthly Resource Planning Calendar ​

Week-by-Week F2P Action Plan ​

WeekSave ForSpend OnAvoid
Week 1Gems, speedups, Arena ticketsArms Race daily, Bear Hunt, Alliance Duel minimumAny gem spending outside Arena attempts
Week 2Gems, shards, stamina refillsArms Race, Bear Hunt, Intel during shard eventsImpulse speedup usage
Week 3Speedups, universal speedups, healing speedupsArms Race, Alliance Duel push (if top 3 reachable)Starting long research/builds right before SvS
Week 4Everything β€” SvS prep weekSvS prep categories, Hall of Heroes (if target hero)Wasting resources on off-cycle categories

Monthly F2P Resource Tracker ​

ResourceMonthly TargetCheck-In (15th)End-of-Month
Gems saved+10,000–15,000 (net)+5,000–7,000+10,000–15,000
Speedups banked+50–80h+25–40h+50–80h
General Mythic Shards+15–30+7–15+15–30
Arena CoinsSpend all on shardsHalf spent on shardsZero balance (spent)
Alliance CoinsSpend all on shardsHalf spent on shardsZero balance (spent)
VIP PointsSteady growth via dailies+5,000–8,000+10,000–15,000
HQ Levels gained1–3 (early) / 0.5–1 (late)On track?Adjust plan

Annual F2P Roadmap ​

Month 1–2:   Rush VIP 6, HQ 1–20, unlock all basic systems
Month 3–4:   Build first Lucky Wheel gem bank (160K target)
Month 5–6:   Max first Lucky Wheel hero, push HQ 20–25
Month 7–8:   Build second Lucky Wheel gem bank
Month 9–10:  Max second Lucky Wheel hero, prepare for SvS
Month 11–12: Push HQ 26–30, unlock all formation slots
Month 13+:   Stack Lucky Wheel heroes, optimize Arena/Exploration formation

July 2026 Update β€” What Changed (v1.32.21) ​

The July 2026 update introduced four significant changes that directly affect F2P resource planning:

1. Extra Formation Slots at Furnace L26 & L30 ​

Furnace LevelFormation Slots UnlockedTotal Formation SlotsF2P Priority
Below 26Default4β€”
L26+26πŸ”₯ Immediate priority
L30+28πŸ”₯ Endgame goal

Impact: Furnace upgrades at L26 and L30 now provide more account power than any other building milestone. These two levels unlock four additional hero slots in Exploration and Arena, translating to significantly higher damage output and better Arena ranking. F2P players should prioritize the L26 Furnace over all other building upgrades once HQ 25 is reached.

2. Hero Gear Now Boosts Troops in Exploration and Arena ​

Previously, Hero Gear only affected the hero's own stats in Exploration and Arena. As of v1.32.21, Hero Gear stats now apply to the troops assigned to each hero's formation squad.

Content TypePre-UpdatePost-Update (v1.32.21)
ExplorationHero-only gear statsHero + Troop gear stats
ArenaHero-only gear statsHero + Troop gear stats
Rally / PvPGear applied to troopsUnchanged (already applied)

Impact: Hero Gear is now approximately 40% more valuable for Exploration and Arena content. F2P should prioritize gear enhancement materials in event shops and re-evaluate which gear pieces to upgrade first. Gear that benefits your primary carry hero's troops is now top priority.

3. Event Rewards Scale with Server Progress ​

Event milestone rewards and ranking brackets now scale based on your server's age and average HQ level.

Server AgeReward Scaling
New server (<30 days)Base rewards β€” easier milestones
Mid server (30–180 days)+25% rewards β€” balanced difficulty
Mature server (180+ days)+50% rewards β€” harder milestones, bigger payoff

Impact: Older servers receive larger reward pools for the same events, but milestones are calibrated higher. F2P on mature servers should focus on reaching minimum milestone thresholds rather than chasing ranking brackets, as the gap between F2P and spenders widens with server age.

4. Pet Skills Cooldown Reduced: 24h to 20h ​

Pet SkillOld CooldownNew Cooldown (v1.32.21)
All active pet skills24 hours20 hours

Impact: Pet skill usage windows are now more flexible. You can align pet skill activations with event schedules more easily β€” for example, activating Bear pet for two Bear Hunt sessions in a 24-hour window rather than being forced to skip one. Re-optimize your pet skill rotation around your alliance's specific event calendar. The 20-hour cooldown means you get approximately 8.4 activations per week instead of 7 β€” a 20% increase in pet skill uptime.


Quick Reference β€” F2P Cheat Sheet ​

Daily Checklist (10 Minutes) ​

  • [ ] Collect all 6 daily mission chests
  • [ ] Claim Arena daily reward + use 5 extra attempts (250 gems)
  • [ ] Send alliance helps
  • [ ] Clear Intel missions (refresh 5Γ— if shard event active)
  • [ ] Claim VIP daily chest
  • [ ] Collect alliance gifts
  • [ ] Both builders working
  • [ ] Research Center running
  • [ ] Check today's Arms Race theme; save matching speedups

Weekly Checklist ​

  • [ ] Arms Race: participate all 5 weekdays
  • [ ] Bear Hunt: attend all sessions (2–3Γ—/week)
  • [ ] Alliance Duel: push for milestone rewards
  • [ ] Arena: check season timer; plan rank push
  • [ ] Check event shop for high-value redemptions

Never Do (Tattoo This Somewhere) ​

❌ ActionWhy It Destroys F2P Progress
Gems on speedups~2 days of progress per 1,000 gems
Gems on resourcesAlliance gifts are infinite and free
Partial Lucky Wheel spinsWastes the pity mechanic
General Shards on Wheel heroesIrreversible waste of the rarest F2P currency
Idle builders overnight8+ hours of construction progress lost
Idle Research CenterResearch is the late-game bottleneck
Upgrade resource buildings10Γ— less efficient than alliance gifts

The F2P path is simple but not easy. Patience is your most powerful resource. Every gem saved, every speedup hoarded, every shard banked β€” these compound over months into an account that rivals low-spenders without ever opening your wallet. Play the long game.

Fan-made guide. Not affiliated with or endorsed by Century Games. Privacy Policy Β· AI Disclosure